Explore the basics of Deep Deterministic Policy Gradient (DDPG), a key reinforcement learning algorithm for continuous action spaces. This quiz assesses your understanding of its core concepts, architecture, and essential mechanisms, making it ideal for learners and practitioners in machine learning and AI.
Which type of problem is the Deep Deterministic Policy Gradient (DDPG) algorithm specifically designed to solve?
Explanation: DDPG is particularly suited for problems that require making decisions in continuous action spaces, such as controlling robotic arms. Discrete action spaces are handled better by algorithms like DQN. Supervised classification and unsupervised clustering are outside the scope of DDPG, which is focused on reinforcement learning tasks.
What is the architecture of the DDPG algorithm based on?
Explanation: DDPG implements the actor-critic architecture, which includes separate networks for policy (actor) and value (critic) estimation. Stacked autoencoders are used for feature learning, not policy learning. K-means clustering and decision tree ensembles are unrelated to DDPG’s underlying structure.
In DDPG, what does the actor network output during training or inference?
Explanation: The actor network in DDPG outputs the actual action to take in the environment, suitable for continuous action domains. The Q-value is estimated by the critic, not the actor. Class probabilities and clustering labels are not produced by DDPG’s actor network.
Why is an experience replay buffer used in DDPG algorithms?
Explanation: The replay buffer stores past experiences and samples them randomly during training, which helps reduce correlation and improves learning stability. It does not speed up the environment, reduce the action space, or tune hyperparameters automatically.
What is the primary reason for using target networks in DDPG?
Explanation: Target networks in DDPG provide stable targets for the actor and critic, preventing harmful feedback loops during learning. They do not directly help in exploration, data collection, or model compression.
Which technique is commonly used in DDPG to promote exploration during training?
Explanation: Exploration in DDPG is usually achieved by adding random noise to the actions chosen by the actor, encouraging the agent to try different actions. Learning rate annealing and early stopping are not related to exploration. Batch normalization helps in stabilizing neural network training, not specifically in promoting exploration.
What does the critic network estimate in the DDPG algorithm?
Explanation: The critic estimates the Q-value, representing the expected cumulative reward from a state-action pair. Immediate rewards are only part of the Q-value, not its sole component. Identifying the most likely action is the responsibility of the actor, and classification error is unrelated to DDPG.
What method is typically used to update the target networks in DDPG?
Explanation: Target networks are softly updated towards the main networks using a blending factor, tau, to ensure stability. Replacing all weights at once can destabilize learning, freezing prevents adaptation, and infrequent large updates do not help maintain consistent learning targets.
Which type of policy does DDPG use for selecting actions?
Explanation: As suggested by its name, DDPG uses a deterministic policy, directly outputting specific actions for given states. Stochastic or probabilistic policies output distributions over actions, which is not the case for DDPG. The random walk policy is unrelated.
Which combination of practices helps to improve the stability of DDPG training?
Explanation: Experience replay and target networks are both essential for stabilizing DDPG training, by reducing correlations and providing stable targets. Increasing batch size alone cannot ensure stable learning. Removing exploration noise may limit the agent's ability to learn. Using supervised losses is unrelated to reinforcement learning stability in DDPG.