Explore the essentials of asynchronous programming in Deno using Promises and the async/await syntax. This quiz covers key concepts, syntax, and best practices to help you solidify your understanding of non-blocking code execution in Deno.
What is a Promise in asynchronous programming as used in Deno?
Explanation: A Promise is an object representing the eventual completion or failure of an asynchronous operation. It is not a function that runs immediately; that is incorrect. Promises are not used for global variable declaration, nor do they provide synchronous looping behavior. The correct definition is representing a possibly future value.
What is the main function of the 'async' keyword when used before a function declaration in Deno?
Explanation: Placing 'async' before a function enables the use of 'await' within its body, allowing asynchronous code to be written in a synchronous-like manner. 'Async' does not inherently shorten runtime, nor does it automatically handle exceptions, though exceptions can be caught with try/catch. The function is not run synchronously by simply marking it 'async'.
When a Promise is newly created in Deno, what is its initial state?
Explanation: A new Promise starts in the 'pending' state, waiting for completion or failure. It only becomes 'fulfilled' when successfully resolved, or 'rejected' on failure. 'Complete' is not a valid Promise state in this context. Fulfilled and rejected are possible later states, but not the initial one.
What happens if you use the 'await' keyword outside of an async function in Deno?
Explanation: Using 'await' outside of an async function leads to a syntax error because 'await' is only valid within async function bodies. The code does not ignore 'await', nor does it execute synchronously. The environment also does not auto-convert functions to async; the programmer must explicitly declare them.
If you want to execute some code after a Promise resolves in Deno, which method should you use?
Explanation: The 'then()' method lets you specify what to do after a Promise is resolved. Methods like 'onResolve()', 'after()', and 'callback()' are not standard, and do not exist for handling Promises. Only 'then()' provides this built-in functionality.
Which method is used to handle errors when a Promise is rejected in Deno?
Explanation: The 'catch()' method is standard for handling errors when a Promise is rejected. There are no built-in methods called 'finalize()', 'fail()', or 'recover()' for this purpose in the language. Only 'catch()' safely deals with Promise rejections.
Which statement describes the use of Promise.all when handling multiple Promises in Deno?
Explanation: Promise.all allows multiple Promises to run concurrently, waiting for all to resolve before returning an array of their results. It does not reject on pending Promises, skip others, or accept only one Promise. The method handles an iterable of Promises for batch processing.
What does an async function called in Deno always return?
Explanation: Calling an async function always produces a Promise, not a direct Array, Function, or Number. The value you return within the async function becomes the resolution value of the returned Promise. Arrays and numbers can be wrapped as results, but the return type itself is a Promise.
What is the main purpose of using the 'await' keyword within an async function in Deno?
Explanation: 'Await' pauses the function execution until the Promise resolves or rejects, returning the result directly. It does not cancel Promises, nor is it designed to process multiple Promises in parallel. While it can await synchronous results, its main role is not to wrap such functions.
Given the code example: fetchData().then(process).then(display), what is this pattern called in Deno's asynchronous programming?
Explanation: This pattern is known as Promise chaining, where multiple then() methods are linked for sequential execution. 'Promise recursion' is not correct since there is no recursion involved. 'Promise scattering' and 'Promise detaching' are not real terms in this context. Chaining allows actions to happen in order as each Promise resolves.