Explore foundational Rust programming topics essential for systems development, focusing on ownership, memory safety, and low-level concepts. This easy quiz helps learners assess their understanding of Rust’s approach to systems programming, including borrowing, lifetimes, and safe concurrency.
What happens when a Rust variable's ownership is moved to another variable in a function?
Explanation: When ownership is moved in Rust, the original variable is no longer valid, ensuring memory safety. In contrast, copying is not the default for most types, so both variables can't use the value. The data isn't duplicated unless explicitly copied, and typical moves do not cause a runtime panic.
Which statement best describes borrowing in Rust using references?
Explanation: Borrowing lets you access data without giving up ownership, supporting safe concurrent and sequential code. Permanent data transfer would be a move, not borrowing. References don't involve shallow copying, and borrowings can be either mutable or immutable, not always mutable.
How many mutable references to a variable can exist at one time in a Rust program?
Explanation: Rust allows only one mutable reference to a variable at any given time, which prevents data races. You cannot have any number even if they are sequential unless earlier borrows end. Two or more mutable references are not permitted, and the last option exaggerates to make a confusing point.
Which of the following best describes a value stored on the stack in Rust?
Explanation: Stack-allocated values must be of fixed size and live only until their scope ends, ensuring fast memory operations. Dynamically sized values require heap allocation. Stack memory is automatically managed, and memory leaks are rare due to Rust's safety guarantees.
Why might a function in Rust need explicit lifetime annotations for its parameters?
Explanation: Lifetime annotations are used so the compiler can verify that references do not outlive data they point to. Checking for integer overflows is handled separately and not related to lifetimes. Multiple returns are managed with tuples or structs, and Rust doesn't have manual garbage collection.
Under which scenario is it necessary to use an 'unsafe' block in Rust?
Explanation: Dereferencing raw pointers can lead to undefined behavior, so Rust requires an 'unsafe' block for these operations. For loops and variable bindings do not require 'unsafe' as they are checked by the compiler. Generic function usage is also type-safe and does not need 'unsafe'.
What is meant by the term 'zero-cost abstraction' in the context of Rust systems programming?
Explanation: Zero-cost abstractions offer high-level programming constructs without sacrificing runtime efficiency. Ease of typing or syntax errors are unrelated to run-time cost. Zero-cost abstractions do not compromise on safety; memory checks are still enforced unless intentionally bypassed.
Which Rust feature enables safe, exhaustive handling of all possible values defined in an enum?
Explanation: Pattern matching with 'match' ensures all enum variants are handled explicitly, promoting safety and correctness. Pointer dereferencing is not related to enum handling. Methods on primitives and 'goto' statements do not provide exhaustive branching or cover enum cases.
How does Rust's ownership model contribute to thread safety in concurrent systems programming?
Explanation: Rust’s ownership model ensures that only one thread can own mutable data at any time, preventing data races. Rust allows multi-threading and does not limit all execution to one thread. Memory management is automatic, and synchronization primitives are explicitly available, not hidden.
What is a slice in Rust, as applied to an array or vector?
Explanation: A slice provides a flexible view into a portion of an array or vector without copying the data. It is not a data copy nor a single element. The distractor involving a random number generator is unrelated to the concept of slices.