Test your understanding of concurrency basics, including race conditions and the use of locks. This quiz covers key concepts essential for preventing data corruption and managing safe access to shared resources in concurrent programming.
Which of the following scenarios best describes a race condition in a multi-threaded application?
Explanation: A race condition occurs when multiple threads access and modify shared data simultaneously, leading to unpredictable results, as in the first option. The second option involves only one thread, so no concurrency is present. Waiting for user input involves synchronization with an external event, not data, so it’s not a race condition. The last option involves separate memory spaces, so no shared data exists and thus no race condition.
What is the main purpose of using a lock in concurrent programs?
Explanation: Locks are used to control access to shared resources, ensuring only one thread can enter a critical section at a time, which prevents race conditions. While locks may affect program speed, they do not directly increase performance (option two). Pausing until data writes (option three) is about I/O synchronization, not thread safety. Terminating blocked threads (option four) is not the purpose of locks.
What can happen if two threads modify the same variable simultaneously without using any locking mechanism?
Explanation: If there is no locking mechanism, simultaneous access can cause the variable to end up in an unpredictable state due to conflicting updates (a race condition). The initial value may change, so option two is incorrect. Threads are not automatically synchronized (option three), and most systems do not throw errors but silently allow data corruption (option four).
In concurrency, what is the term for a part of the program where only one thread should execute at a time to avoid data corruption?
Explanation: A critical section refers to code that accesses shared resources and must be executed by only one thread at a time to prevent data corruption. 'Deadlock zone' refers to a program state, not a code region. 'Execution region' and 'race block' are not standard concurrency terms for this concept, making the correct answer 'critical section.'
If two threads each hold a different lock and wait indefinitely for the other thread's lock, what concurrency problem does this describe?
Explanation: Deadlock occurs when two or more threads are each waiting for the other to release a lock, and neither can proceed. Starvation means a thread never gets access but not necessarily due to this mutual waiting. Race conditions involve unsafe concurrent data access, not waiting. 'Runaway thread' is not a standard concurrency issue in this case.
What happens when the locking mechanism in a program is too coarse, such as locking an entire data structure instead of individual elements?
Explanation: A coarse lock causes threads to be blocked even if they try to access different parts of the data, hurting performance. It can prevent race conditions, not cause them, so option two is incorrect. Multiple threads will not access the structure simultaneously due to the broad lock (option three). Locking still enforces mutual exclusion, so option four is incorrect.
When would the use of a read-write lock be preferable over a simple mutual exclusion lock?
Explanation: Read-write locks allow multiple readers but only one writer at a time, boosting efficiency if reads are much more common than writes. If all threads write (option two), mutual exclusion locks are needed. If there's no shared data (option three) or no threads (option four), no locking is required.
Which statement best describes an atomic operation in concurrent programming?
Explanation: Atomic operations are indivisible; they either complete fully or not at all, preventing interference from other threads. They are not necessarily slow (option two), nor do they require multiple locks (option three). Atomicity is a concept in both centralized and distributed systems (option four), but it's not limited to the latter.
What does declaring a variable as 'volatile' generally guarantee in a concurrent program?
Explanation: A volatile variable tells the system to always read its latest value, ensuring all threads see updates immediately. It does not mean the variable is constant (option two). The access speed may vary, but that's not the primary characteristic (option three). Volatile variables do not inherently cause deadlocks (option four).
Which method helps avoid race conditions in a classic producer-consumer problem where two threads share a queue?
Explanation: Synchronization prevents simultaneous, conflicting access to shared data, which is essential in producer-consumer scenarios. Allowing threads unrestricted access may cause data corruption (option two). Pausing with sleep (option three) does not guarantee safe access. Giving each thread its own queue (option four) avoids concurrency but defeats the purpose of sharing data.