Basic Definition
Which of the following best describes what game analytics is?
- A method for collecting and analyzing data from games to understand player behavior
- A process of creating new game levels for players
- A way to design characters for computer games
- A tool for improving internet speed in online games
- A system for broadcasting game tournaments on television
Uses of Game Analytics
How do game developers typically use game analytics to improve their games?
- To identify where players quit or struggle and adjust game difficulty
- To choose background music for each level
- To design new consoles for gaming
- To make advertisements for non-gamers
- To prevent players from playing with others online
Data Sources
When gathering metrics in game analytics, which is a typical source of data?
- Player in-game actions and progress
- Temperature of the room where players are gaming
- Number of friends a player has in real life
- Player's favorite movie genre
- Color of clothes worn by the player while playing
Common Metrics
Which of the following is an example of a commonly tracked metric in game analytics?
- Daily Active Users (DAU)
- Player's shoe size
- Height of the virtual characters
- Time of year the game was released
- Developer's favorite snack
Decision Making
Why is game analytics important for making business decisions about a game?
- It provides actual usage data that can inform updates and improvements
- It tells developers which celebrities are popular among players
- It helps decide what new console to build next
- It measures internet outages in players' cities
- It automatically writes new stories for the game
Benefits for Players
Which benefit might players experience as a result of developers using game analytics?
- Better balanced and more enjoyable gameplay experiences
- Longer game loading times
- Fewer updates and more bugs
- Less choice in customization
- Higher prices for basic content
Game Analytics Tools
What is a typical function of a game analytics tool?
- Visualizing player progression through game levels
- Changing the weather in real life
- Sending players real money prizes
- Translating chat messages into ancient languages
- Slowing down the game on purpose
Ethics and Privacy
Which is a responsible approach when using game analytics data?
- Anonymizing player information to protect privacy
- Selling individual player names to third-party companies
- Publishing private chat logs online
- Guessing player ages and storing them without consent
- Ignoring privacy laws when gathering data
Interpreting Analytics
If analytics reveal that most players stop playing at level 5, what might a developer do?
- Investigate and possibly make level 5 less difficult
- Increase the game's download size
- Change the game's title completely
- Disable level 5 altogether
- Email each player about their performance
Terminology Confusion
Which of the following terms is directly related to game analytics?
- Retention rate
- Refraction rate
- Attenuation score
- Invention flow
- Ascension scale