Who is primarily responsible for deciding the core gameplay mechanics and rules in a video game?
In a scenario where a project is behind schedule, which team member typically arranges meetings and updates timelines to keep the team on track?
Which role would be most responsible for writing code to implement player controls and character movement?
If a team member creates character models and paints textures for game environments, what is their main role?
During development, who would most likely resolve a dispute between departments about resource distribution?
Who decides whether the game should have a single-player or multiplayer mode and creates the initial vision document?
When the game needs a new inventory system, which role is mainly responsible for the technical programming work?
A team member is focused on creating colorful background art and designing user interface icons. What is their primary responsibility?
Who is generally in charge of handling the team's budget, contracts, and deadline management?
Which role works most closely with both artists and programmers to ensure the game's vision is achieved and gameplay feels fun?